Traps & tricks

Short courses built around a single tactical idea. Each one drills the trap itself and what to do when your opponent sidesteps it — a trap you can only play when they cooperate is a liability.

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Against the Caro-Kann

Open Caro-Kann: Réti–Tartakower Trap

Caro-Kann: Réti–Tartakower Trap

Trap

After 4...Nf6 5.Qd3, Black's premature 5...e5?? runs into 8.O-O-O and the crushing 9.Qd8+!! queen sacrifice mating by force; declining with 5...Nxe4 keeps Black safe but hands White an easy game.

You play White
Checkmate
11 lines0% known
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Open Caro-Kann: Smothered Mate Trap

Caro-Kann: Smothered Mate Trap

Trap

In the 4...Nd7 line, 5.Qe2 threatens 6.Nd6#; Black's natural 5...Ngf6?? allows it, while the correct 5...Ndf6 leaves White comfortably better.

You play White
Checkmate
10 lines0% known
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Against the Scandinavian

Open Scandinavian: the g4 Bishop Hunt

Scandinavian: the g4 Bishop Hunt

Trap

After 5...Bg4 6.h3 Bh5, White plays 7.g4 — and Black's natural-looking 7...Nxg4?? sacrifice is unsound: 8.hxg4 Bxg4 leaves Black a piece down for two pawns with no attack. 7...Bg6 is the move.

You play White
Wins the queen
12 lines0% known
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Against the Sicilian

Open Sicilian: Magnus Smith Trap

Sicilian: Magnus Smith Trap

Trap

Black's Dragon-style 6...g6 in the Fischer-Sozin lets White play 7.Nxc6 bxc6 8.e5, when the natural 8...dxe5 loses the queen to 9.Bxf7+ Kxf7 10.Qxd8.

You play White
Wins a piece
12 lines0% known
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Open Sicilian: Nxe4 Fork Trap

Sicilian: Nxe4 Fork Trap

Trap

In the c3-Sicilian, snatching the loose e4-pawn with 4...Nxe4?? runs into 5.Qa4+, a double attack that forks Black's king and stranded knight and wins it with 6.Qxe4.

You play White
Wins a piece
11 lines0% known
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Caro-Kann

Open Caro-Kann: the Ne5 Overreach

Caro-Kann: the Ne5 Overreach

Trap

In the Exchange Caro-Kann, White pins with 5.Bb5 and then reaches for 6.Ne5 to make something of it. The knight is just hanging — 6...Nxe5 7.dxe5 Bxb5 leaves you a clean piece up.

You play Black
Wins a piece
9 lines0% known
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Open Caro-Kann Fantasy: the ...e5 Battery

Caro-Kann Fantasy: the ...e5 Battery

Trap

Meet the Fantasy Variation 3.f3 by striking with 3...e5. After 4.dxe5 the queen goes to b6 — not d6, which hangs to exd6 — and lines up with the bishop on c5 against f2. The natural 5.Bc4? already loses material.

You play Black
Wins material
9 lines0% known
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Open Caro-Kann: Fantasy Variation Trap

Caro-Kann: Fantasy Variation Trap

Trap

Against the Fantasy Variation (3.f3), 4...e5! hits the center; White's greedy 5.dxe5?? loses to 5...Qh4+, when 6.Ke2 Qxe4+ or 6.g3 Qxe4+ wins by force.

You play Black
Checkmate
12 lines0% known
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Open Caro-Kann: Panov — the ...Bb4 Pin

Caro-Kann: Panov — the ...Bb4 Pin

Trap

In the Panov, 6...Bb4 pins the Nc3; White's natural 7.b3?? leaves the knight undefended, and 7...Bxc3+ 8.Bd2 Bxa1 wins knight and rook for the bishop.

You play Black
Wins the queen
11 lines0% known
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Open Caro-Kann Fantasy: the ...Qb6 Battery

Caro-Kann Fantasy: the ...Qb6 Battery

Trap

Against the Fantasy (3.f3), 3...Qb6 hits b2 and d4 together. After 4.Nd2 e5, the natural grab 5.dxe5?? runs into 5...Bc5 — d4 has vanished, f2 is pinned, and the g1 knight is stuck. Note it needs 4.Nd2: against 4.Nc3 the same plan does not work.

You play Black
Wins a piece
14 lines0% known
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King's Gambit

Open King's Gambit: Allgaier Trap

King's Gambit: Allgaier Trap

Trap

White's Allgaier knight sac 5.Ng5 and 6.Nxf7+ overreaches — after ...Kxf7 Black returns the pawns and keeps a whole piece; the sound 5.Ne5 only draws.

You play Black
Wins a piece
10 lines0% known
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Open King's Gambit: Salvio Trap

King's Gambit: Salvio Trap

Trap

In the Salvio Gambit White's greedy 7.Nxf7 (or any capture on f7/g4) runs into ...Nxf7 and drops a piece; only the retreat 7.d4 and 8.Nd3 holds equality.

You play Black
Wins the queen
11 lines0% known
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King's Indian

Open King's Indian: Exchange — Punishing 9.Nxe5

King's Indian: Exchange — Punishing 9.Nxe5

Trap

White snatches the e5 pawn with 9.Nxe5?; 9...Nxe4! unveils the g7-bishop and hits the c3-knight, and a knight retreat runs into ...Nxc3 and ...Bxc3+ winning the a1-rook.

You play Black
Wins a piece
11 lines0% known
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Open King's Indian: Sämisch — the ...Nxg3 Shot

King's Indian: Sämisch — the ...Nxg3 Shot

Trap

In the Samisch, 8.Qd2 Qh4+ 9.g3 invites 9...Nxg3!; the natural 10.hxg3 opens the h-file for 10...Qxh1, winning the rook, and declining still drops the f1-bishop.

You play Black
Wins a piece
11 lines0% known
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Other

Open King's Gambit: the Cunningham Bishop

King's Gambit: the Cunningham Bishop

Trap

4...Bh4+ looks like a free hit — it drives your king to f1. But the bishop now stands on h4 attacked by the knight on f3, and 5...Nf6?? loses it to 6.Nxh4. The most-played mistake anyone makes against this opening.

You play White
Wins material
9 lines0% known
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Open King's Gambit: the Qc6 Skewer

King's Gambit: the Qc6 Skewer

Trap

The Modern Defence 3...d5 gives the pawn back to free the position. After 4.exd5 Qxd5 5.Nc3 the queen is attacked and 5...Qc6?? picks the one square that loses her — 6.Bb5 pins the queen to the king.

You play White
Wins the queen
9 lines0% known
Start learning
Open King's Gambit: h6 and the Rook Lift

King's Gambit: h6 and the Rook Lift

Trap

Against 3...g5 you play 4.h4 and the g5 pawn is already loose. 4...h6 defends it — but 5.hxg5 hxg5?? forgets that the h-file opens with a rook staring down it. 6.Rxh8 wins a rook, and often a second one on f8.

You play White
Wins material
9 lines0% known
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Open Queen's Gambit Declined: Elephant Trap

Queen's Gambit Declined: Elephant Trap

Trap

In the QGD, White's greedy 6.Nxd5?? runs into 6...Nxd5! 7.Bxd8 Bb4+ — the check comes with tempo and Black emerges a clean piece up.

You play Black
Wins material
13 lines0% known
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Open Albin Countergambit: Lasker Trap

Albin Countergambit: Lasker Trap

Trap

The famous underpromotion. After 4.e3?? Bb4+ 5.Bd2 dxe3, White's natural 6.Bxb4 allows 6...exf2+ 7.Ke2 fxg1=N+! — a knight, not a queen, winning material.

You play Black
Wins the queen
15 lines0% known
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Open Blackburne Shilling Gambit

Blackburne Shilling Gambit

Trap

3...Nd4 offers the e5 pawn. 4.Nxe5 is playable for White — but the greedier 5.Nxf7?? loses on the spot to 5...Qxg2 6.Rf1 Qxe4+ 7.Be2 Nf3#.

You play Black
Checkmate
13 lines0% known
Start learning
Open Legal's Mate

Legal's Mate

Trap

The oldest trap worth knowing: 5.Nxe5! offers the queen, and 5...Bxd1?? is mated by 6.Bxf7+ Ke7 7.Nd5#. Black must decline — but then White has simply won a pawn.

You play White
Checkmate
13 lines0% known
Start learning
Open Ruy Lopez: Noah's Ark Trap

Ruy Lopez: Noah's Ark Trap

Trap

After 5.d4 b5 6.Bb3 Nxd4 7.Nxd4 exd4, White's natural 8.Qxd4?? walks into 8...c5 and 9...c4 — the b3 bishop is boxed in by a wall of pawns and cannot escape.

You play Black
Wins material
10 lines0% known
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Open Budapest Gambit: Kieninger Trap

Budapest Gambit: Kieninger Trap

Trap

In the Budapest, 7.a3?? invites 7...Ngxe5 — and when White grabs the bishop with 8.axb4, 8...Nd3 is smothered mate on the board.

You play Black
Checkmate
10 lines0% known
Start learning
Open Ruy Lopez: Fishing Pole Trap

Ruy Lopez: Fishing Pole Trap

Trap

4...Ng4 5.h3 h5!? dangles the knight as bait. 6.hxg4?? opens the h-file onto White's king and Black mates. It is a genuine gamble though: if White declines, Black is about a pawn and a half worse — those lines are included rather than hidden.

You play Black
Wins the queen
10 lines0% known
Start learning
Open Smith-Morra: Siberian Trap

Smith-Morra: Siberian Trap

Trap

In the Smith-Morra Accepted, 9...Nd4 hits the queen — and White's natural 10.Nxd4?? allows 10...Qh2 mate, the queen slipping in behind the pawn wall.

You play Black
Checkmate
10 lines0% known
Start learning